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COUNT VOWEL
Count, how many times vowels occurred. EXAMPLE: x='string the MaTLaBiAn' then the answer will be 6. x='coUnt the vowEl' th...

casi 13 años hace

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Remove element(s) from cell array
You can easily remove an element (or a column in any dimension) from a normal matrix, but assigning that value (or range) empty....

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Find and replaces spaces from a input string with *
For a given input string str, find how many spaces are there in the string and replace those spaces with * e.g. str = 'this is ...

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Check if equal
Return true if all the elements of an nD array are equal, false otherwise.

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05 - Vector Equations 2
Define the vectors _aVec_ and _bVec_: <<http://samle.dk/STTBDP/Assignment1_2a.png>> and <<http://samle.dk/STTBDP/Assig...

casi 13 años hace

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sinus function
x is the abscissa. find the absolute value of cosine of -x and the same value with changed sign.

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Subtract two positive numbers
Given a and b as a string, return b-a without using string to number conversion functions. a and b must to be a same size and b ...

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06 - Matrix Equations 1
Define the vectors _aVec_ and _bVec_ and the matrix _aMat_: <<http://samle.dk/STTBDP/Assignment1_2a.png>> and <<http:/...

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Remove from a 2-D matrix all the rows that contain at least one element less than or equal to 4
Example: in = magic(5) in = 17 24 1 8 15 23 5 7 14 16 4 6 13 20 ...

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Switch matrix to a column vector
for e.g. x = [1 2 3 4] y = 1 3 2 4

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07 - Common functions and indexing 5
Create the vector _lin_: <<http://samle.dk/STTBDP/Assignment1_7e.png>> (the integers from 1 to 20) Make every other val...

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07 - Common functions and indexing 4
Define the matrix _cMat_: <<http://samle.dk/STTBDP/Assignment1_3c.png>> ( _cMat_ = 10x10 matrix where the numbers from 1 t...

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07 - Common functions and indexing 2
Define _eMat_: <<http://samle.dk/STTBDP/Assignment1_3e.png>> Calculate eMean as the mean across the rows of _eMat_. The an...

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05 - Vector Equations 3
Define the vector _dVec_: <<http://samle.dk/STTBDP/Assignment1_2d.png>> (Logarithmically spaced numbers between 1 and 10) ...

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07 - Common functions and indexing 3
Define _eMat_: <<http://samle.dk/STTBDP/Assignment1_3e.png>> Create the variable _eMat2_, which is equal to _eMat_ with th...

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04 - Scalar Equations 3
Define the variables a, b, and c: <<http://samle.dk/STTBDP/Assignment1_4-a.png>> <<http://samle.dk/STTBDP/Assignment1_4-b....

casi 13 años hace

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Matrix to column conversion
Given a matrix of any size, convert it into a column vector. e.g A=[10 20 30; 40 50 60] then, B = [10; 40; ...

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Colon operator of two vectors
You are given two vectors of equal length: VecStart, VecEnd Each vector contain a set of integers, where VecEnd(j)>=VecStar...

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03 - Matrix Variables 5
Make the following variable: <<http://samle.dk/STTBDP/Assignment1_3e.png>>

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04 - Scalar Equations 2
Define the variables a and b: <<http://samle.dk/STTBDP/Assignment1_4-a.png>> <<http://samle.dk/STTBDP/Assignment1_4-b.png>...

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Create a two dimensional zero matrix
You have to create a zero matrix of size (mxn) whose inputs are m and n and the elements of your matrix should be zeros. Exam...

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05 - Vector Equations 1
Define the vector _cVec_: <<http://samle.dk/STTBDP/Assignment1_2c.png>> (all the numbers from 5 to -5 in increments of -0....

casi 13 años hace

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The sum of the numbers in the vector
eg. [1,2,3]---->SUM=6

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06 - Matrix Equations 3
Define the matrices _aMat_, _bMat_, and _cMat_: <<http://samle.dk/STTBDP/Assignment1_3a.png>> ( _aMat_ = 9x9 matrix full o...

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07 - Common functions and indexing 1
Define _cMat_: <<http://samle.dk/STTBDP/Assignment1_3c.png>> ( _cMat_ = 10x10 matrix where the numbers from 1 to 100 runs ...

casi 13 años hace

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06 - Matrix Equations 2
Define the vectors _aVec_ and _bVec_: <<http://samle.dk/STTBDP/Assignment1_2a.png>> and <<http://samle.dk/STTBDP/Assig...

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07 - Common functions and indexing 6
Create a variable _m_ as a magic square with the size 6 x 6 Magic squares are defined as square matrices, where the sum of a...

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03 - Matrix Variables 4
Make the following variable: <<http://samle.dk/STTBDP/Assignment1_3d.png>> A 3x4 NaN (Not a Number) matrix (Hint: use ...

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02 - Vector Variables 3
Make the following variable: <<http://samle.dk/STTBDP/Assignment1_2c.png>> (all the numbers from 5 to -5 in increments of ...

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03 - Matrix Variables 6
Make _fMat_ be a 5x3 matrix of random integers with values from -3 to 3 (Hint: use *randi*)

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