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Underwater

Underwater scene

Since R2026a

Description

The Underwater scene is a 3D environment of generic underwater. The scene is rendered with Unreal Engine®.

Generic underwater scene

Setup

To use this scene:

  1. Add a Simulation 3D Scene Configuration block to your Simulink® model.

  2. In the Block Parameters dialog box, set the Scene source parameter to Default Scenes.

  3. Set the enabled Scene name parameter to Underwater.

To add an autonomous underwater vehicle to the scene:

  1. Add a Simulation 3D Aircraft block to your Simulink model.

  2. Set the Type parameter to Custom.

  3. Set the Path to custom mesh parameter to /MathWorksAerospaceContent/Vehicles/Aircraft/Custom/Mesh/SK_AUV.SK_AUV.

Layout

Blocks in the Aerospace Simulation 3D library require dimensions in meters.

More About

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Tips

  • If you have the Aerospace Blockset™ Interface for Unreal Engine Projects support package, then you can modify this scene. In the Unreal Engine project file that comes with the support package, this scene is named Underwater.

    For more details on customizing scenes, see Customize 3D Scenes for Aerospace Blockset Simulations.

Version History

Introduced in R2026a