StartSimulation3DMessageWriter
Constructs a message writer object in the Unreal Editor
Description
constructs a message writer object in the Unreal® Editor.MessageWriter = StartSimulation3DMessageWriter(topicName, maxDataSize)
The C++ syntax is
void *StartSimulation3DMessageWriter(const char* topicName, uint32 maxDataSize);
Input Arguments
Output Arguments
Version History
Introduced in R2020b