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How can i interpret an oscillating average reward graphic in RL trainig process ?

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Hi all,
I have tried to train DDPG agent in RL for referance tracking problem, which has an environment in Simulink. But it can not track the referance. I have changed hyper parameters and tried may times, however, in the most of tries, the average reward graphic osscilate around or below the episode Q0 as in following graphics (first one for NoiseOptions.Variance = 0.1, the second one for 0.05 and the last one for 0.01).
Meanwhile, i have tried many different reward function and observation. They almost have the same problem.
I am sharing the most important part of my codes.
For a well trained agent, is it requred an avareged reward grahpic following the Episode Q0 ?
How can the given training process graphics are interpreted? What should i change in my RL algorithm ?
Thanx for any help.
obsInfo = rlNumericSpec([5 1],...
'LowerLimit',[-inf -inf 0 -inf 0]',...
'UpperLimit',[ inf inf inf inf inf]');
obsInfo.Name = 'observations';
obsInfo.Description = 'integrated error, error, and measured height';
numObservations = obsInfo.Dimension(1);
actInfo = rlNumericSpec([1 1]);
actInfo.Name = 'flow';
numActions = actInfo.Dimension(1);
env = rlSimulinkEnv('sz_rlforward','sz_rlforward/RL Agent',...
obsInfo,actInfo);
statePath = [
featureInputLayer(numObservations,Normalization='none', Name='State') % 'rescale-symmetric' = range [-1, 1] veya 'rescale-zero-one'
fullyConnectedLayer(50,Name='CriticStateFC1')
reluLayer %('Name','CriticRelu1')
fullyConnectedLayer(25, Name='CriticStateFC2')];
actionPath = [
featureInputLayer(numActions,Normalization='none', Name='Action1')
fullyConnectedLayer(25,Name='CriticActionFC1')];
commonPath = [
additionLayer(2,Name='add')
reluLayer %('Name','CriticCommonRelu')
fullyConnectedLayer(1,Name='CriticOutput')];
criticNetwork = layerGraph();
criticNetwork = addLayers(criticNetwork,statePath);
criticNetwork = addLayers(criticNetwork,actionPath);
criticNetwork = addLayers(criticNetwork,commonPath);
criticNetwork = connectLayers(criticNetwork,'CriticStateFC2','add/in1');
criticNetwork = connectLayers(criticNetwork,'CriticActionFC1','add/in2');
criticNetwork = dlnetwork(criticNetwork);
critic = rlQValueFunction(criticNetwork,obsInfo,actInfo,...
ObservationInputNames="State",ActionInputNames="Action1");
actorNetwork = [
featureInputLayer(numObservations,Normalization='none',Name='State')
fullyConnectedLayer(5, Name='actorFC')
reluLayer
fullyConnectedLayer(50)
reluLayer
fullyConnectedLayer(numActions)
sigmoidLayer
scalingLayer(Scale=0.5,Bias=0.5) % i need an action value in the range 0-1
];
actorNetwork = dlnetwork(actorNetwork);
actor = rlContinuousDeterministicActor(actorNetwork, ...
obsInfo,actInfo);
criticOptions = rlOptimizerOptions( ...
LearnRate=1e-3, ...
GradientThreshold=1, ...
L2RegularizationFactor=1e-4);
actorOptions = rlOptimizerOptions( ...
LearnRate=1e-4, ...
GradientThreshold=1, ...
L2RegularizationFactor=1e-4);
agentOptions = rlDDPGAgentOptions(...
SampleTime=Ts,...
ActorOptimizerOptions=actorOptions,...
CriticOptimizerOptions=criticOptions,...
MiniBatchSize=128, ...
DiscountFactor=0.95, ...
ExperienceBufferLength=1e6);
agentOptions.NoiseOptions.Variance = 0.05;
agentOptions.NoiseOptions.VarianceDecayRate = 1e-5;
agent = rlDDPGAgent(actor,critic,agentOptions)
for NoiseOptions.Variance = 0.1
for NoiseOptions.Variance = 0.05

Respuestas (2)

awcii
awcii el 18 de Jul. de 2023
@Emmanouil Tzorakoleftherakis can you help me about this problem? I wonder your opinion.
thanx a lot
  2 comentarios
Emmanouil Tzorakoleftherakis
Emmanouil Tzorakoleftherakis el 18 de Jul. de 2023
A trained agent does not necessarily need to have overlapping Q0 and reward values. It could be the case that the actor converges faster than the critic in which case it's totally ok to stop the training process early.
The last graph you shared seems promising. How does tha trained agent perform in that case?
awcii
awcii el 19 de Jul. de 2023
Yes, the shape of the last one is very similiar in the literature. Moreover, i got better one as in the below.
I got it by changeing only critic and actor learn rate to 1e-2 and 1e-3 respectively. I have tried many times by changing other hyper parameters using these learn rate parameters. However, it never got close to the Q0 value. There is always a negative offset about -400 between Q0.

Iniciar sesión para comentar.


awcii
awcii el 23 de Jul. de 2023
@Emmanouil Tzorakoleftherakis can this offset problem arise from the scaling of the action output?
I need an action vary between 0-1. To do this, i have used a sigmoidlayer at te final layer of the actor. But, somehow without scailing of this layer, the action exceed 0-1 boundry.

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