Map texture to patch

Versión 1.1.0.0 (2,32 KB) por Jonas
patchTexture maps a texture onto a patch object
1,6K descargas
Actualizado 2 jun 2010

Ver licencia

SYNOPSIS: patchTexture(patchHandle,texture)

INPUT
patchHandle: handle to patch object
texture: texture to map onto the surface defined via patch
Texture can be a grayscale or an RGB image

OUTPUT
none - the texture is mapped onto the patch identified by
patchHandle by reading the image at the [x,y] coordinates
of the vertices of the patch. The vertex coordinates are
rescaled so that a maximum of the image can be read.

EXAMPLE
[xx,yy,zz] = ndgrid(-100:100,-100:100,-100:100);
img = xx.^2 + yy.^2 + zz.^2 < 99^2;
img = convn(img,ones(5,5,5)/(5*5*5));
p = isosurface(img,0.5);
ph = patch(p);
set(gca,'visible','off')
axis equal
texture = imread('autumn.tif');
patchTexture(ph,texture)
view(58,82)

SEE ALSO patch, surface

Citar como

Jonas (2024). Map texture to patch (https://www.mathworks.com/matlabcentral/fileexchange/27764-map-texture-to-patch), MATLAB Central File Exchange. Recuperado .

Compatibilidad con la versión de MATLAB
Se creó con R2010a
Compatible con cualquier versión
Compatibilidad con las plataformas
Windows macOS Linux

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!
Versión Publicado Notas de la versión
1.1.0.0

Fixed a bug due to a missing function (thanks Ken, for reporting!). Also, updated the function so that one texture can be applied to several patches at once.

1.0.0.0