Retrogressive "Classic Game" Image Processing

Ever wanted to turn your images into "classic game"-like images? This is it!
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Actualizado 26 dic 2012

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The following is a basic software which allows users to process their images to a variety of classic game palettes. Some limitations are considered while others are not, but includes primary degradation of the image to the Nintendo Entertainment System palette. Also this software includes a very effective processing to Nintendo Gameboy palette. Other palettes include Sega Master System, TurboGrafx-16, and Super Nintendo Entertainment System. Comes with a variety of features to help enhance the mapping to the appropriate palette set. Ideal for game developers looking to suit their sprite sheets to another colour palette, or people to make their favourite pictures look 'retro'.

Included are a report with in depth explanation, and source.

Citar como

Daniel Page (2024). Retrogressive "Classic Game" Image Processing (https://www.mathworks.com/matlabcentral/fileexchange/39613-retrogressive-classic-game-image-processing), MATLAB Central File Exchange. Recuperado .

Compatibilidad con la versión de MATLAB
Se creó con R2012a
Compatible con cualquier versión
Compatibilidad con las plataformas
Windows macOS Linux
Categorías
Más información sobre Image Processing Toolbox en Help Center y MATLAB Answers.
Agradecimientos

Inspirado por: Bilateral Filtering

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RetrogressiveClassicGameImageProcessing/

Versión Publicado Notas de la versión
1.0.0.0