Fast 3D Collision Detection -- GJK algorithm
Implementation of the GJK (Gilbert-Johnson-Keerthi) collision detection algorithm in MATLAB. GJK.m function takes shape vertex data and returns whether or not the two shapes are penetrating. Only works on convex objects!
MAIN_example.m animates two polyhedra and stops when the two hit each other.
Citar como
Matthew Sheen (2024). Fast 3D Collision Detection -- GJK algorithm (https://github.com/mws262/MATLAB-GJK-Collision-Detection), GitHub. Recuperado .
Compatibilidad con la versión de MATLAB
Compatibilidad con las plataformas
Windows macOS LinuxCategorías
- Simulink > Simulation > View and Analyze Simulation Results >
- MATLAB > Mathematics > Computational Geometry > Bounding Regions >
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Agradecimientos
Inspirado por: platonic_solid
Inspiración para: GJK algorithm distance of closest points in 3D
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Versión | Publicado | Notas de la versión | |
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1.0.0.0 |
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