vrworld/get
(To be removed) Property value of vrworld object
vrworld/get will be removed in a future release. For more
information, see Version History.
Syntax
get(vrworld_object)
x = get(vrworld_object)
x = get(vrworld_object, 'property_name')
Arguments
| A |
| Name of the property. |
Description
get(vrworld_object) displays all the virtual world properties and
their values.
x = get(vrworld_object) returns an M-by-1 structure where the field
names are the names of the virtual world properties. Each field contains the associated
property value. M is equal to length(vrworld_object).
x = get(vrworld_object, '
returns the value of the specified property.property_name')
If
vrworld_objectis a vector ofvrworldhandles, thegetmethod returns an M-by-1 cell array of values where M is equal tolength(vrworld_object).If
property_nameis a 1-by-N or N-by-1 cell array of strings containing field names, thegetmethod returns an M-by-N cell array of values.
The following are properties of vrworld objects. Names are not case
sensitive.
| Property | Value | Description |
|---|---|---|
| Scalar | Number of clients currently viewing the virtual world. Read only. |
|
Default:
| Client cannot or can update the virtual scene. Read/write. |
| Vector of canvases | Vector of handles of canvases currently open for this world. |
| String. Default: automatically taken from the
virtual world 3D file property
| Description of the virtual world as it appears on the main Web page. Read/write. |
| Vector of | Vector of handles to Simulink® 3D Animation™ Viewer windows currently viewing the virtual world. Read only. |
| String | Name of the associated virtual world 3D file. Read only. |
| Vector of | Vector of |
|
Default:
| Indicates a closed or open virtual world. Read only. |
|
Default:
| Enables 3-D animation recording. Read/write. |
| String. Default:
| 3-D animation file name. The string can contain tokens that are replaced by the corresponding information when the animation recording takes place. Read/write. |
|
Default:
| Animation recording toggle. This property acts as the main recording switch. Read/write. |
|
Default:
| Animation recording mode. Read/write. |
| Vector of two doubles Default: | Start and stop times for scheduled animation recording.
Corresponds to the virtual world object |
|
Default:
| Remote access flag. If the virtual world is enabled for remote
viewing, it is set to |
|
Default:
| Render |
| Double | Current time in the virtual world. Read/write. |
|
Default:
| Source of the time for the virtual world. If set to
If set to
|
|
Default:
| Indicates an unviewable or viewable virtual world. Read/write. |
| Vector of | Vector of |
The ClientUpdates property is set to 'on' by
default and can be set by the user. When it is set to 'off', the
viewers looking at this virtual world should not update the view according to the
virtual world changes. That is, the view is frozen until this property is changed to
'on'. This is useful for preventing tearing effects with complex
animations. Before every animation frame, set ClientUpdates to
'off', make the appropriate modifications to the object
positions, and then switch ClientUpdates back to
'on'.
The Description property defaults to
'(untitled)' and can be set by the user. If the virtual world is
loaded from a virtual world 3D file containing a WorldInfo node with a title property, the
Description property is loaded from the virtual world 3D file
instead.
The Nodes property is valid only when the virtual world is open. If
the virtual world is closed, Nodes always contains an empty
vector.
The RemoteView property is set to 'off' by
default and can be set by the user. If it is set to 'on', all viewers
can access the virtual world through the Web interface. If it is set to
'off', only host viewers can access it.
The View property is set to 'on' by default and
can be set by the user. When it is set to 'off', the virtual world is
not accessible by the viewer. You rarely use this property.