simscape.multibody.JointPrimitive Class
R2026bNamespace: simscape.multibody
Description
simscape.multibody.JointPrimitive is the abstract base class for joint
primitives, such as prismatic and revolute primitives. Joint primitives are the building
blocks for joints. To construct a joint primitive, use a subclass of the
simscape.multibody.JointPrimitive class, such as simscape.multibody.PrismaticPrimitive or simscape.multibody.RevolutePrimitive.
The JointPrimitive class has a
DegreesOfFreedom property that indicates the degrees of freedom between
the base and follower frames of the joint primitive. To specify internal mechanics (springs and
dampers) for a joint primitive, use the InternalMechanics property of the
specific joint primitive subclass.
Class Attributes
Abstract | true |
ConstructOnLoad | true |
RestrictsSubclassing | true |
For information on class attributes, see Class Attributes.
Properties
Version History
Introduced in R2022a