simscape.multibody.JointPrimitive Class
Namespace: simscape.multibody
Description
simscape.multibody.JointPrimitive is the abstract base class for joint
primitives, such as prismatic and revolute primitives. Joint primitives are the building
blocks for joints. To construct a joint primitive, use a subclass of the
simscape.multibody.JointPrimitive class, such as simscape.multibody.PrismaticPrimitive or simscape.multibody.RevolutePrimitive.
The JointPrimitive class has two properties. The
DegreesOfFreedom property indicates the degrees of freedom between the
base and follower frames of the joint primitive. The ForceLaws property
shows the force law applied to the joint primitive. See simscape.multibody.JointForceLaw class for more information about how to specify a
force or torque for a joint primitive.
Class Attributes
Abstract | true |
ConstructOnLoad | true |
RestrictsSubclassing | true |
For information on class attributes, see Class Attributes.
Properties
Version History
Introduced in R2022a