Calculating the number of pixels inside a freehand region.
Mostrar comentarios más antiguos
I have a binary image, what I want to do is select a freehand region and then find out the total number of white and black pixels inside that region.
Respuesta aceptada
Más respuestas (1)
Image Analyst
el 1 de Jul. de 2014
0 votos
This is exactly what my freehand drawing demo does. See attached.
4 comentarios
Image Analyst
el 1 de Jul. de 2014
Post your image and tell me what you're tracing around. If you have a pure black and pure white image rather than gray scale, you'll have to multiply the mask by your image before summing so that you'll get only the few pure black and pure white pixels in the freehand mask area rather than counting the total number of pixels in the area.
Image Analyst
el 25 de Abr. de 2022
See my demo to get the coordinates of the hand-drawn shape. Let's call them x, y, so first create a mask with poly2mask, then use nnz()
[imageRows, imageColumns = size(originalBinaryImage);
insideShape = poly2mask(x, y, imageRows, imageColumns);
newMask = originalBinaryImage & insideShape;
pixelCount = nnz(newMask)
Categorías
Más información sobre Build Interactive Tools en Centro de ayuda y File Exchange.
Productos
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!

