Real time data transmission using simulink UDP receiver
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Tianxiao
el 13 de Mayo de 2015
Respondida: Walter Roberson
el 13 de Mayo de 2015
Hi, all. I am trying to send realtime data sequences using using developed C++ UDP program (sendto) on local host (127.0.0.1). And receive it in simulink. If the sampling frequency in simulink is the same with the original data sampling frequency there is no problem. But if I increase the sampling frequency in simulink, it starts to receive zeros in between. I also tried TCP/IP, there is no such kind of problem when I increase the receiver frequency. But I really need low latency realtime transmission, so UDP is preferable. Any idea ? Thanks !
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Walter Roberson
el 13 de Mayo de 2015
If you sample faster than the transmitter is sending, or if a UDP packet gets dropped, then you have no data available when you want it. What do you want the result to be?
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Walter Roberson
el 13 de Mayo de 2015
Use a Sample and Hold block on udp data. The trigger would be the status port of the UDP Receive block
This presumes that you want to do something even when there is no new data. If you want to wait for data, use the UDP Receive block in blocking mode.
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