What's the difference between the two pointer operators in the code gen?
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Rusczak
el 4 de Jul. de 2017
Comentada: Walter Roberson
el 5 de Jul. de 2017
In code generation using Simulink coder the pointers can be used in two different ways:
(*ptr).variable or ptr->variable
What is the difference? When coder uses one or the other?
thanks
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James Tursa
el 5 de Jul. de 2017
I don't know why the Coder will produce one form vs the other form, but by definition in the C language they mean exactly the same thing to the C compiler.
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James Tursa
el 5 de Jul. de 2017
Editada: James Tursa
el 5 de Jul. de 2017
My first WAG is that maybe two different groups of people at TMW produced the Coder logic for the two different cases, and one group preferred the (*ptr).variable syntax while the other group preferred the ptr->variable syntax.
Walter Roberson
el 5 de Jul. de 2017
In my experience (*ptr).variable becomes more probable with mechanical code generation that is traversing data structures looking for the correct field, whereas ptr->variable is more probable when you already know you are at the correct location. They mean the same, but when you are doing mechanical code generation you tend to be thinking of "current location" as an emphasis that tends to lead more to *ptr syntax.
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