adding an additional variable to a bracket

5 views (last 30 days)
Shane Gibbs
Shane Gibbs on 4 Jan 2019
Edited: Bob Thompson on 7 Jan 2019
This is my first time asking a question here, as I only started using MATLAB for about 2-3 months.
I am currently making a videogame using a menu format.
My issue is making an inventory system.
What i would like is to have a bracket of variables, starting with zero. However, as the story progresses, you will gain items in your inventory, either by getting them in dungeons, or in the shop.
In the Beginning:
no Items in inventory
But later on...
  1. Gold Sword- +3 damage
  2. Titanium Sword- +8 damage
  3. Overseer Breastplate- + 4 armour
  4. Wraith- +5 speed
I apologize if this sounds confusing. I can upload what I currently have in the game, but I dont believe it will be useful.
Thank you so much!
P.S. if you are playing the game, the code for Dragon Lord is 1122332211 :)

Accepted Answer

Bob Thompson
Bob Thompson on 4 Jan 2019
I'm a little confused at what the problem is exactly. Would you be willing to explain a little bit more about what exactly you have tried?
I only glanced over your code, so I don't know intimately what is included, but you can create a variable called 'inventory' that can contain strings for the different item titles. This would allow you to store it all in one location, and then displaying just requires and if statement for a blank inventory.
if ~isempty(inventory)
empty = sprintf('Inventory:\n Whoops, it looks like your inventory is empty. You should probably fix that.');
LOL = menu('%s',empty);
format = repmat('%d. %s\n',1,length(inventory));
full = ['Inventory: \n',format];
LOL = menu(full,[1:length(inventory)],inventory);
I have not tested this, and I suspect it will take some finessing, but it should at least get you started.

Sign in to comment.

More Answers (0)

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by