A-Star Path Planning (Making Obstacle and Random Obstacle)

Versión 1.0.0 (3,32 KB) por Putu Fadya
A-Star (A*) Path Planning is a widely used algorithm for finding the shortest path between two points in a grid while avoiding obstacles.
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Actualizado 5 dic 2024

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A-Star (A*) Path Planning is a widely used algorithm for finding the shortest path between two points in a grid while avoiding obstacles. It combines the advantages of Dijkstra's algorithm and a heuristic approach, making it efficient for many robotics and navigation applications
1. Grid Initialization:
  • Create a grid that represents the environment. Each cell in the grid can either be free (traversable) or occupied (an obstacle).
  • Define the start and goal positions in the grid.
2. Obstacle Creation:
  • Manual Obstacles: Specify cells in the grid as obstacles by marking them as "occupied."
  • Random Obstacles: Generate obstacles randomly by selecting cells in the grid based on a probability or specific criteria.

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Putu Fadya (2025). A-Star Path Planning (Making Obstacle and Random Obstacle) (https://la.mathworks.com/matlabcentral/fileexchange/176964-a-star-path-planning-making-obstacle-and-random-obstacle), MATLAB Central File Exchange. Recuperado .

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Se creó con R2021b
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1.0.0