You can use these blocks to route entities in your model. Use the Entity Gate block to control entity flow, use Entity Input Switch and Entity Output Switch blocks to merge and split paths, Entity Multicast to multicast entities, and Entity Selector block to select entities based on attributes.
You can also use these routing techniques to route Simulink® Messages.
This example shows how to route vehicles to two different pumps in a gas station by controlling an Entity Output Switch block.
Send, receive, transport, and multicast entities wirelessly.
This example shows how to use entity priority to sequence entity departures when multiple entities are available to depart.
This example shows how to use Entity Queue block event actions, a Simulink Function block, and an Entity Gate block to model a bottle storage system with a limited capacity.
This example shows how to build a model to store and match entities representing bicycle components.
Use messages to change Entity Output Switch output port.
Open or close a gate using the Entity Gate block.
What entity paths represent.
What gates represent in various models.