cameraPoseToExtrinsics
(Not recommended) Convert camera pose to extrinsics
cameraPoseToExtrinsics is not recommended. Use the pose2extr
function instead. For more information, see Version History.
Syntax
Description
returns a tform = cameraPoseToExtrinsics(cameraPose)rigid3d object that contains the transformation
from world coordinates to camera coordinates. cameraPose is
the orientation and location of the camera in world coordinates, specified as a
rigid3d object.
[
returns the camera extrinsics, rotationMatrix,translationVector]
= cameraPoseToExtrinsics(orientation,location)rotationMatrix and
translationVector, which represent the coordinate
system transformation from world coordinates to camera coordinates. The inputs,
orientation and location,
represent the 3-D camera pose in the world coordinates.
