How do I flip (mirror image) an image?
Mostrar comentarios más antiguos
I have an image which is being loaded upside-down and mirrored. So using imrotate, 180 I can have the image the right way around but still mirrored. What function would undo this mirroring?
Thanks
classdef ROITool < hgsetget
properties(GetAccess=public, SetAccess=private)
FigHandle
ImageControl
ScaledImage
ImSize
ROI
nROI
MaxnROIS=100
ToolBar
ToolBarItems
ToolBarSates={'circle','square','ellips','rectangle','line','delete','off'}
ToolBarImages={'Circle.png','Square.png','Ellips.png','Rectangle.png','line.png','Delete.png','MouseCursor.png'};
ROIColors={'blue','green','red','cyan','magenta','yellow'}
end
properties (Dependent = true, GetAccess=public, SetAccess = public)
SelectedType
end
methods
function obj=ROITool(ImageM)
if nargin==0
File='liveimage.jpg';
ImageM=double(imread(File));
ImageM = sum(ImageM, 3) / 3;
end
%Rescale Image
ImageM=double(ImageM);
Rescale=[min(ImageM(:)) max(ImageM(:))-min(ImageM(:))];
obj.ScaledImage=(ImageM-Rescale(1))./Rescale(2);
obj.DrawGUI;
set(obj.ImageControl.imageh, 'UserData',Rescale);
obj.ImageControl.update(obj.ScaledImage');
obj.nROI=0;
X=get(obj.ImageControl.imageh,'XData');
Y=get(obj.ImageControl.imageh,'YData');
obj.ImSize=[X(2) Y(2)];
set(obj.ImageControl.imageh,'ButtonDownFcn',{@obj.Buttondown});
obj.SelectedType='off';
end
function obj=Buttondown(obj,handle,~)
if handle~=obj.ImageControl.imageh;return;end
Mode=obj.SelectedType;
cp=get(obj.ImageControl.axesh,'Currentpoint');
MouseDownPosition=[cp(1,1) cp(1,2)];
switch lower(Mode)
case obj.ToolBarSates(5)
obj.AddLine(MouseDownPosition);
case obj.ToolBarSates(1:4)
obj.AddROI(MouseDownPosition,Mode);
end
end
function obj=AddLine(obj,StartPoint)
if obj.nROI>=obj.MaxnROIS;return;end
obj.nROI=obj.nROI+1;
color=obj.ROIColors{mod(obj.nROI,length(obj.ROIColors))+1};
obj.ROI{obj.nROI}=LineProfile(obj.ImSize,StartPoint,color,obj.nROI,obj.ImageControl.axesh);
addlistener(obj.ROI{obj.nROI},'DestroyObject',@obj.DeleteROI);
obj.SelectedType='off';
end
function obj=AddROI(obj,centerpoint,Type,radius)
if obj.nROI>=obj.MaxnROIS;return;end
if nargin==3;radius=[1 1];end
obj.nROI=obj.nROI+1;
color=obj.ROIColors{mod(obj.nROI,length(obj.ROIColors))+1};
obj.ROI{obj.nROI}=Roi(obj.ImSize,centerpoint,Type,radius,color,obj.nROI,obj.ImageControl.axesh);
addlistener(obj.ROI{obj.nROI},'DestroyObject',@obj.DeleteROI);
obj.SelectedType='off';
end
function obj=DeleteROI(obj,~,data)
obj.nROI=obj.nROI-1;
for i=data.ROINumber:obj.nROI
obj.ROI{i}=obj.ROI{i+1};
obj.ROI{i}.Number=i;
end
obj.SelectedType='off';
end
function SType=get.SelectedType(obj)
for i=1:length(obj.ToolBarSates)
State=get(obj.ToolBarItems(i),'State');
if strcmpi(State,'on');SType=obj.ToolBarSates{i};end
end
end
function set.SelectedType(obj,SType)
I=find(strcmpi(obj.ToolBarSates,SType));
if I>length(obj.ToolBarItems);return;end
State=get(obj.ToolBarItems(I),'State');
if strcmpi(State,'off') %prevent recursion
TempCallback=get(obj.ToolBarItems(I),'OnCallback');
set(obj.ToolBarItems(I),'OnCallback','');
set(obj.ToolBarItems(I),'State','on');
set(obj.ToolBarItems(I),'OnCallback',TempCallback);
end
for i=1:length(obj.ToolBarSates)
if i~=I;set(obj.ToolBarItems(i),'State','off');end
end
if strcmpi(SType,'delete');DeleteFlag=true;else DeleteFlag=false;end
for i=1:obj.nROI
obj.ROI{i}.DeleteOnClick=DeleteFlag;
end
end
function obj=SelectDrawMode(obj,~,~,index)
obj.SelectedType=obj.ToolBarSates{index};
end
function obj=DrawGUI(obj)
Position=[100 50 700 650];
obj.FigHandle=figure('Position',Position,'ToolBar','none','MenuBar','none','NumberTitle', 'off','Name','ROI and Line Profile Tool for 2D Images');
obj.ToolBar=uitoolbar;
obj.ImageControl=imagebox(obj.FigHandle,[50 100 600 500]);
for i=1:length(obj.ToolBarSates)
im=imread(obj.ToolBarImages{i});
obj.ToolBarItems(i)=uitoggletool('CData',im,'TooltipString',obj.ToolBarSates{i},'OnCallback',{@obj.SelectDrawMode,i});
end
end
end
end
Respuesta aceptada
Más respuestas (2)
To mirror flip an "Image_Original" you can just use flip or rotate and transpose the image :
Image_Flip = flip(Image_Original,2);
Image_Flip = imrotate(Image_Original,90)';
Thili Mahanama
el 29 de Abr. de 2018
Editada: Image Analyst
el 25 de Nov. de 2018
From scratch, for a gray scale image
% img=zeros(100,100); % img(50:75,20:35)=1; % img(10:20,10:20)=1;
img=imread('cameraman.tif')
subplot(1,2,1)
imshow(img)
[r,c]=size(img);
imgthili=zeros(100,100);
for i=1:r
for u=1:c
if (img(i,u)>=1 )
imgthili(i,c+1-u)=img(i,u);
else
imgthili(i,c+1-u)=img(i,u);
end
end
end
subplot(1,2,2)
intth=uint8(imgthili);
imshow(intth)
3 comentarios
Aditi Vedalankar
el 25 de Nov. de 2018
Thank Paulo..
It worked..
Regards
Aditi
Image Analyst
el 25 de Nov. de 2018
Yes, but it's not the way you'd do it - with a double for loop. You'd simply do
flippedImage = fliplr(grayImage);
It does the same thing, but more efficiently using a built-in function.
Stephen23
el 25 de Nov. de 2018
Or just using basic indexing:
new = img(:,end:-1:1,:)
Categorías
Más información sobre Image Arithmetic en Centro de ayuda y File Exchange.
Productos
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!