Rotation sequences and different MATLAB interpretation issue: MATLAB seems to interpret rotation sequences in a quite different mode with respect to scientific literature
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Hi all,
I wrote some code to understand how MATLAB interprets rotations. I have an aircraft with nose pointing NORTH (x axis), right wing pointing EAST (y axis) and the bottom of the fuselage pointing DOWN (z axis).
1) How can I plot according to my coordinate system instead of MATLAB default???
2) Why does the rotation sequence 1) yaw 2) pitch 3) roll seem to be wrong into MATLAB?
I tried using different terns of angles but the final orientation of my aircraft doesn't correspond to that I suppose to be.
E.g. let's take yaw=20*pi/180 pitch=45*pi/180 and roll=0: I'm expecting my aircraft to rotate first around DOWN of 20° and then nose UP of 45° with wings lying on NORTH-EAST plane...NO!!! IT DOESN'T!!! Why?
It seems to be a strange interpretation of aircraft convention of angle rotation.
Please help me! Thanks a lot. Luca.
Here is the code:
..............................................................
clear all
close all
clc
f=linspace(-10,10,50);
a=linspace(-5,5,50);
c=linspace(-3,0,50);
fuselage=[f; zeros(1,size(f,2)); zeros(1,size(f,2))];
wings=[zeros(1,size(f,2)); a; zeros(1,size(f,2))];
tail=[min(f)*ones(1,size(f,2)); zeros(1,size(f,2)); c];
%%Coordinates definition
% Using right-hand coordinate system:
% NORTH (positive x pointing the nose of the fuselage)
% EAST(positive y through right wing)
% DOWN (positive z pointing under the fuselage)
D=[zeros(1,size(f,2)); zeros(1,size(f,2)); linspace(0,2,50)]; % Coordinate DOWN
E=[zeros(1,size(f,2)); linspace(0,7,50); zeros(1,size(f,2))]; % Coordinate EAST
N=[linspace(0,20,50); zeros(1,size(f,2)); zeros(1,size(f,2))]; % Coordinate NORTH
%%Angles definition
% Yaw is positive rotating around the DOWN axis clockwise according to right-hand rule
% Pitch is positive rotating around the EAST axis clockwise according to right-hand
% rule
% Roll is positive rotating around the NORTH axis clockwise according to right-hand
% rule
yaw=45*pi/180;
pitch=45*pi/180;
roll=0*pi/180;
attitude_aircraft(D, N, E, fuselage, wings, tail, yaw, pitch,roll);
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function attitude_aircraft(D, N, E, fuselage, wings, tail, yaw, pitch,roll)
% Rotation according to MATLAB
R = angle2dcm(yaw, pitch, roll );
% Rotation with separates matrices
R_x = @(x) [ 1 0 0;...
0 cos(x) sin(x);...
0 -sin(x) cos(x)];
R_y = @(y) [cos(y) 0 -sin(y);...
0 1 0;...
sin(y) 0 cos(y)];
R_z = @(z) [ cos(z) sin(z) 0;...
-sin(z) cos(z) 0;...
0 0 1];
% Rotation according to the SEQUENCE1 1)Yaw, 2)Pitch, 3)Roll
R_corr = R_x(roll) * R_y(pitch) * R_z(yaw);
% Rotation according to the SEQUENCE2 1)Roll, 2)Pitch, 3)Yaw
R_fissa = R_z(yaw) * R_y(pitch) * R_x(roll);
% Aircraft rotated according to MATLAB
fuso=R*fuselage;
wingsi=R*wings;
taila=R*tail;
% Aircraft rotated according to SEQUENCE1
FUSO=R_corr*fuselage;
wingsI=R_corr*wings;
tailA=R_corr*tail;
% Aircraft rotated according to SEQUENCE2
FUSOo=R_fissa*fuselage;
wingsIi=R_fissa*wings;
tailAa=R_fissa*tail;
figure (1)
hold on
xlabel('asse x');
ylabel('asse y');
zlabel('asse z');
axis equal
axis vis3d
grid on
plot3(N(1,:),N(2,:),N(3,:),'.k');
h2=plot3(E(1,:),E(2,:),E(3,:),'.k');
h3=plot3(D(1,:),D(2,:),D(3,:),'.k');
plot3(fuso(1,:),fuso(2,:),fuso(3,:),'.y');
h5=plot3(wingsi(1,:),wingsi(2,:),wingsi(3,:),'.y');
h6=plot3(taila(1,:),taila(2,:),taila(3,:),'.y');
plot3(FUSO(1,:),FUSO(2,:),FUSO(3,:),'.c');
h8=plot3(wingsI(1,:),wingsI(2,:),wingsI(3,:),'.c');
h9=plot3(tailA(1,:),tailA(2,:),tailA(3,:),'.c');
plot3(FUSOo(1,:),FUSOo(2,:),FUSOo(3,:),'.r');
h11=plot3(wingsIi(1,:),wingsIi(2,:),wingsIi(3,:),'.r');
h12=plot3(tailAa(1,:),tailAa(2,:),tailAa(3,:),'.r');
set(get(get(h2,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h3,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h5,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h6,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h8,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h9,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h11,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h12,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
legend('fixed coordinate system','angle2dcm',...
'SEQUENCE1',...
'SEQUENCE2')
hold off
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Rotation around DOWN(yaw) only
fuso1=R_z(yaw)*fuselage;
wings1=R_z(yaw)*wings;
tail1=R_z(yaw)*tail;
% Rotation around DOWN(yaw) then EAST(pitch)
fuso2=R_y(-pitch)*fuso1;
wings2=R_y(-pitch)*wings1;
tail2=R_y(-pitch)*tail1;
% Rotation around DOWN(yaw) then EAST(pitch) then NORTH(roll)
fuso3=R_x(-roll)*fuso2;
wings3=R_x(-roll)*wings2;
tail3=R_x(-roll)*tail2;
figure (2)
hold on
xlabel('asse x');
ylabel('asse y');
zlabel('asse z');
axis equal
axis vis3d
grid on
plot3(N(1,:),N(2,:),N(3,:),'.k');
h14=plot3(E(1,:),E(2,:),E(3,:),'.k');
h15=plot3(D(1,:),D(2,:),D(3,:),'.k');
%%Ruotato lungo z di yaw
plot3(fuso1(1,:),fuso1(2,:),fuso1(3,:),'.b');
h17=plot3(wings1(1,:),wings1(2,:),wings1(3,:),'.b');
h18=plot3(tail1(1,:),tail1(2,:),tail1(3,:),'.b');
%%Ruotato lungo z di yaw e lungo y di pitch
plot3(fuso2(1,:),fuso2(2,:),fuso2(3,:),'.g');
h20=plot3(wings2(1,:),wings2(2,:),wings2(3,:),'.g');
h21=plot3(tail2(1,:),tail2(2,:),tail2(3,:),'.g');
%%Ruotato lungo z di yaw, lungo y di pitch e infine di roll lungo x
plot3(fuso3(1,:),fuso3(2,:),fuso3(3,:),'.m');
h23=plot3(wings3(1,:),wings3(2,:),wings3(3,:),'.m');
h24=plot3(tail3(1,:),tail3(2,:),tail3(3,:),'.m');
%%Ruotato lungo z di yaw, lungo y di pitch e di roll lungo x
plot3(FUSOo(1,:),FUSOo(2,:),FUSOo(3,:),'xr');
h26=plot3(wingsIi(1,:),wingsIi(2,:),wingsIi(3,:),'xr');
h27=plot3(tailAa(1,:),tailAa(2,:),tailAa(3,:),'xr');
% mi aspetto che la x rossa coincida con . il magenta
set(get(get(h14,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h15,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h17,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h18,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h20,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h21,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h23,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h24,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h26,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
set(get(get(h27,'Annotation'),'LegendInformation'),...
'IconDisplayStyle','off');
legend('fixed coordinate system','DOWN(yaw)',...
'DOWN(yaw)+EAST(pitch)',...
'DOWN(yaw)+EAST(pitch)+NORTH(roll)',...
'SEQUENCE2')
hold off
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Respuestas (1)
Simulink Dude
el 6 de Mayo de 2011
You will have to map the meaning of your coordinate frame in the real world to that of the animation environment.
I used it in this example:
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