What does this code mean set(0,'Units','Pixels');
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Erum
el 20 de Sept. de 2014
Comentada: Erum
el 1 de Oct. de 2014
What does this code mean set(0,'Units','Pixels');
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Star Strider
el 20 de Sept. de 2014
I believe it sets the root object (the computer screen) 'Units' property to 'Pixels' (the default).
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Guillaume
el 20 de Sept. de 2014
Editada: Guillaume
el 20 de Sept. de 2014
0 is the root of all graphics objects. So this sets the Unit property of the root to pixels. See this page for a full description of all the properties of the root.
In this case, it sets the unit for the values returned by ScreenSize and PointerLocation to pixel (the default).
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Guillaume
el 20 de Sept. de 2014
It's a bit sad you accepted a less detailed answered as the right one :(
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