How does Simscape Multibody decide how to interpret XML files?
Mostrar comentarios más antiguos
I am using the Simscape plugin for Creo to import a model into Simscape Multibody and am curious about how Simscape interprets the XML file. Specifically, how does it decide where to break the model into subsystems or how to define the joints? Can I have any input into how this is interpreted?
Respuesta aceptada
Más respuestas (0)
Categorías
Más información sobre Assembly en Centro de ayuda y File Exchange.
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!