Rendering problem with surf and trisurf
5 visualizaciones (últimos 30 días)
Mostrar comentarios más antiguos
Hey,
When I use surf or trisurf functions to plot a 3D plane made of several ploygons (triangles or squares for instance), I encounter this rendering problem : some inside edges remain visible, even with the use of 'shading interp', and / or light / camlight (see the sample picture attached below)
This problem occuration depend on the camlight and the view angles.
I have tried to enable / disable many options (disable / none edge witdh especially ), but I didn't manage to solve it yet.
I run Matlab 2019b (but I don't think this is linked to this specific version)
Could you please help me ?
Thank you by advance, Mathworks mate :-)
Cheers,
Nicolas
0 comentarios
Respuestas (1)
Ver también
Categorías
Más información sobre Lighting, Transparency, and Shading en Help Center y File Exchange.
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!