How to get intersection of very large polyshapes?
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I have a large polygon and some small polygons, and I need to determine the area of intersection between them. Typically, my approach would involve creating polyshape objects for each polygon and using functions to calculate their intersection and area. However, the process of generating the polyshape for the larger polygon is causing my system to become unresponsive, consuming large chunks of memory likely due to the size and complexity of the shape.
Given this challenge, I’m looking for alternative methods or strategies to effectively compute the area of intersection without experiencing performance issues. Are there specific algorithms, libraries, or techniques that could help me handle this problem more efficiently? What would you recommend for managing such large polygons in the context of intersection area calculations?
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