Double Lane Change Reference Application - Unreal enabled not working

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Ekrem
Ekrem el 12 de Nov. de 2024
Comentada: Nishan Nekoo el 4 de Dic. de 2024
I tried out the example simulink model "Double Lane Change Reference Application" it did work when the 3D Engine is disabled. Unfortunately switching the setting to enabled causes it to stop working.
I get the error

Respuestas (1)

Nishan Nekoo
Nishan Nekoo el 13 de Nov. de 2024
Editada: Walter Roberson el 4 de Dic. de 2024
Hi Ekrem,
Thank you for pointing out this issue. I was able to reproduce the same error, and we will consider resolving this in a future product release.
In the mean time, you can use the Virtual Vehicle Composer to create a vehicle model, following along with this example: https://www.mathworks.com/help/vdynblks/ug/get-started-with-the-virtual-vehicle-composer.html . On step 3, you can add the Double Lane Change maneuver with 3D Enabled, and you should be able to get the simulation you want.
Using this approach allows you to modify vehicle properties easily using the Virtual Vehicle Composer GUI and re-run the simulation as needed.
I have verified that the Double Lane Change maneuver works fine via the VVC so let me know if that works for you! One thing you might run into is that the camera may not follow the vehicle by default - you can simply hit 'Tab' to switch to the camera following the vehicle. We're looking into a solution for this simple issue.
Nishan
  4 comentarios
Walter Roberson
Walter Roberson el 4 de Dic. de 2024
Nishan had accidentally included the period as part of the URL. I have fixed the URL to exclude the period.

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