How to draw rectangle on a figure, based on mouse location?
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Mark Golberg
el 19 de Jul. de 2016
Comentada: Mark Golberg
el 19 de Jul. de 2016
Hello, I'd like to "live-draw" a rectangle on my figure, based on mouse location.
I'm using the following:
set (gcf, 'WindowButtonMotionFcn', @mg_BPP_mouseMove);
function mg_BPP_mouseMove(object,eventdata)
windowSize = 64;
C = get (gca, 'CurrentPoint');
topLeftCornerX = round(C(1,1)) - windowSize/2;
topLeftCornerY = round(C(1,2)) - windowSize/2;
width = windowSize;
height = windowSize;
imrect(gca, [topLeftCornerX, topLeftCornerY, width, height]);
end
Two questions:
1. How can I make the windowSize be an input variable of mg_BPP_mouseMove? I don't want explicitly define it within the function itself.
2. At the moment it draws lots of rectangles (like a "snake") as my mouse moves across the figure. I'd like to display only the last one. I mean, I would like to have one rectangle that "flows" with my mouse cursor.
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Guillaume
el 19 de Jul. de 2016
For 1, create an anonymous function that binds the window size to BPP_mouseMove (with an added input argument).
For 2, keep track of the previously drawn rectangle and delete it.
windowsize = 40;
set(gcf, 'WindowButtonMotionFcn', @(source, eventarg) mg_BPP_mouseMove(source, eventarg, windowsize));
function mg_BPP_mouseMove(object, eventdata, windowSize)
persistent lastrect;
C = get (gca, 'CurrentPoint');
topLeftCornerX = round(C(1,1)) - windowSize/2;
topLeftCornerY = round(C(1,2)) - windowSize/2;
width = windowSize;
height = windowSize;
if ~isempty(lastrect) && lastrect.isvalid
delete(lastrect);
end
lastrect = imrect(gca, [topLeftCornerX, topLeftCornerY, width, height]);
end
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