Affine3D 4x4 matrix to homogeneous matrix.

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Paul Stroe
Paul Stroe el 7 de Mzo. de 2017
Editada: Prasad Mendu el 17 de Mzo. de 2017
Hello,
I am using imregtform to get the transformation matrix and register images, Affine and Rigid to compare them. After that I want to extract translation, rotation, scale etc from the transformation matrix. I know how to do that from a homogenous matrix but the method returns an affine3d 4x4 matrix that is not homogenous.
Could you please tell me how to convert it? This is how it looks:
tform=0.999912716225678 -0.00347384382740352 -0.0127472483010894 0
0.00362177295218213 0.999926157343265 0.0116001129914652 0
0.0127060100294962 -0.0116452681289324 0.999851461487823 0
-0.734363250256798 0.656910969129523 0.275948901741684 1]

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Prasad Mendu
Prasad Mendu el 17 de Mzo. de 2017
Editada: Prasad Mendu el 17 de Mzo. de 2017
You can refer to functions under "Coordinate System Transformations" section at the link below to see if one of those serves your use-case.

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