I need the part of code that makes a 3d reconstructed model to rotate into the 3d space.
Any idea, source, example?
Thanks in advance

3 comentarios

Jan
Jan el 9 de Jun. de 2018
Editada: Jan el 9 de Jun. de 2018
It depends on what a "3D reconstructed model" is. Do you want to rotate the display of a 3D mesh, surface or point cloud? Then click on the corresponding icon "Rotate 3D". Or do you want to rotate the coordinates of the points? This is done by a multiplication with a rotation matrix.
Please explain, what your inputs are and which operation you want to apply.
Stelios Fanourakis
Stelios Fanourakis el 9 de Jun. de 2018
The 3d rotation will take place in a handles.axes, not in a figure
Stelios Fanourakis
Stelios Fanourakis el 9 de Jun. de 2018
Thanks Jan but no need further to search for an answer. A simple rotate3d on; command was more than enough. There is no icon "Rotate 3D", 'cause it's an axes. Not a figure.
I'd be grateful if you could tell me a way to reset to its default orientation whenever the mouse pointer moves away of the axes area. If such a thing can happen.

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