How to delete a graphics object when clearing the object handle variable?
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E.g.
f = figure;
clear f;
How can I programtically make it so that the figure that is created will be closed when the second line of code is run?
I.e., I want clearing the graphics handle to also delete the graphics object.
7 comentarios
Alex Mcaulley
el 8 de Abr. de 2019
f = figure;
delete(f)
clear f;
Jai Bhagat
el 8 de Abr. de 2019
Editada: Jai Bhagat
el 8 de Abr. de 2019
dpb
el 8 de Abr. de 2019
Sometimes we just can't have what we want.
What's the big deal about having a second line of code?
Guillaume
el 8 de Abr. de 2019
You seem to be mistaking a variable containing a handle with the handle itself.
What should happen in this case:
f = figure;
g = f; %a variable containing the same handle
clear f %should the figure close or not?
In general, you should never call clear anyway. Using it is usually an indication of bad programming practice.
Jai Bhagat
el 8 de Abr. de 2019
Guillaume
el 8 de Abr. de 2019
I find it helpful to clear references to hardware objects
delete the handle instead of clearing a variable containing the handle. This guarantees that the destructor of the object is closed. If you clear a variable, the destructor won't be called until all the other variables holding a reference to that handle are also cleared.
This is the crux of your problem. With figures, matlab keeps a handle to it around, so even if you clear all variables your figure will still hang around. Other than hacky workarounds as written by Matt, there is no way to achieve what you want.
Sure, if you're doing debugging/testing on the command line, you use clear. But in code, there shouldn't be any need for clear.
Matt J
el 8 de Abr. de 2019
I find it helpful to free up RAM
Freeing up RAM should be its primary use. But handle objects wouldn't normally consume that much RAM, and it doesn't appear that your purpose here is to conserve RAM anyway, but rather to destroy the graphic.
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