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Why doesn't addVisuals display the mesh on the robot ?

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K G
K G el 25 de Abr. de 2020
Comentada: Omar Mohamad el 20 de Mayo de 2021
dhparams = [0 0 l1 0;
l2 -pi/2 0 0
l3 0 0 0;
l4 0 0 0];
%creat BodyTree
excavator=robotics.RigidBodyTree('DataFormat','row');
%base
cap = robotics.RigidBody('cap');
swing1=robotics.Joint('swing1','revolute');
setFixedTransform(swing1,dhparams(1,:),'dh');
cap.Joint=swing1;
%boom
boom = robotics.RigidBody('boom');
jnt2=robotics.Joint('jnt2','revolute');
setFixedTransform(jnt2,dhparams(2,:),'dh');
boom.Joint=jnt2;
%stick
stick = robotics.RigidBody('stick');
jnt3=robotics.Joint('jnt3','revolute');
setFixedTransform(jnt3,dhparams(3,:),'dh');
stick.Joint=jnt3;
%bucket
bucket = robotics.RigidBody('bucket');
jnt4=robotics.Joint('jnt4','revolute');
setFixedTransform(jnt4,dhparams(4,:),'dh');
bucket.Joint=jnt4;
%Specify Dynamics Properties to Rigid Body Tree
cap.Mass = 10;
cap.CenterOfMass = [0 0 0];
cap.Inertia = [0 0 0 0 0 0];
boom.Mass = 1.5;
boom.CenterOfMass = [0.24577 -0.19993 -0.00004];
boom.Inertia = [0 0 0 0 0 0];
stick.Mass = 1;
stick.CenterOfMass = [0 0 0];
stick.Inertia = [0 0 0 0 0 0];
bucket.Mass = 0.9;
bucket.CenterOfMass = [0 0 0];
bucket.Inertia = [0 0 0 0 0 0];
%
%addVisuals
addVisual(cap,"Mesh",'zylinder.stl');
%
%add bodys % Muss immer zum Schluss ausgeführt werden
addBody(excavator,cap,'base');
addBody(excavator,boom,'cap');
addBody(excavator,stick,'boom');
addBody(excavator,bucket,'stick');
% show result
% showdetails(excavator)
show(excavator)
  2 comentarios
Amrtanshu Raj
Amrtanshu Raj el 20 de Abr. de 2021
Hi,
Can you attach the complete code. The values of variables are missing.
Omar Mohamad
Omar Mohamad el 20 de Mayo de 2021
Kindly make sure that the biggest dimension is smaller than unity.

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