Stop execution of function using a specific key press
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Sam
el 18 de Jun. de 2020
Comentada: Ameer Hamza
el 18 de Jun. de 2020
Hello,
I am trying to write a program where the user has to click several times on a video that is being played. After the user has clicked on the video as many times as he/she wanted, he/she has to end his/her 'clicking session' by pressing a specific key (e.g. when pressing 'g'). I'm thinking of using 'waitforbuttonpress', but is there any way to specify that a specific key has to be pressed before the script continues?
So far, I've been using the 'imrect' and 'wait' command to achieve this. So after the user has clicked as many times as he/she wanted, he/she has to draw a rectangle to terminate his/her clicking session. But now I am looking for a more convenient way to stop the execution by pressing a specific key.
Here is my code:
vid = VideoReader('test1.mp4'); %make VideoReader object
curr_axes = axes;
hfig = figure(1);
set(hfig,'WindowButtonDownFcn',@countclicks) %use callback (user clicking on video)
framecount = 0;
while vid.hasFrame() %play video
temp = vid.readFrame();
framecount = framecount + 1;
curr_time(framecount) = vid.CurrentTime;
image(temp,'Parent',curr_axes);
curr_axes.Visible = 'off';
pause(0.05/vid.FrameRate);
if framecount == 78 || framecount == 78*2 || framecount == 78*3 %after every 3 seconds, the user has to draw a rectangle before proceeding
p1 = imrect; %draw a rectangle to proceed to the next 3 seconds of the video
wait(p1)
end
end
function countclicks(gcbo,eventdata,handles)
disp(get(gcf,'SelectionType'))
disp(get(gcf,'CurrentPoint'))
end
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Respuesta aceptada
Ameer Hamza
el 18 de Jun. de 2020
See WindowKeyPressFcn callback(): https://www.mathworks.com/help/releases/R2020a/matlab/ref/matlab.ui.figure-properties.html#buiwuyk-1-WindowKeyPressFcn. This callback also passes the key-pressed by the user, so you can make different decisions based the keypress.
4 comentarios
Ameer Hamza
el 18 de Jun. de 2020
This just shows an example of how the callback works. You need to modify it according to your program logic.
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