how can i use the function blockproc to move the sliding window in smaller jumps (one pixel) than the window size by using the BorderSize parameter?
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This link describe what i must do: http://www.fp.ucalgary.ca/mhallbey/texture_calculations.htm (it's a texture calculation). For each sliding window (sub image), i make its cooccurrence matrix and i calculate its texture measure (exemple: contrast)and this value is affected to the central pixel of this current window. i know that blockproc() moves in "jumps" of the window size. so how can i do to make blockproc() to move in smaller jumps (one pixel).
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Image Analyst
el 1 de Dic. de 2012
Editada: Image Analyst
el 1 de Dic. de 2012
Use nlfilter instead.
By the way, there is a function that computes the gray level co-occurrence matrix you know. It's called graycomatrix().
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Image Analyst
el 1 de Dic. de 2012
You're welcome. Is your problem solved then? If so, mark as "Answered."
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