Set gpu option for rlPPOAgent actor

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John Doe
John Doe el 10 de Mzo. de 2021
Hi,
Is there a way to set the gpu option for an rlPPOAgent actor?
agent = rlPPOAgent(obsInfo,actInfo,agentOpts);
critic = getCritic(agent);
critic.Options.LearnRate = 1e-3;
critic.Options.UseDevice = 'gpu';
agent = setCritic(agent,critic);
I was able to set the critic to gpu but need to know how to set it for the actor. agentOpts is rlPPOAgentOptions, which doesn't take UseDevice.
Thanks!

Respuestas (1)

Emmanouil Tzorakoleftherakis
Emmanouil Tzorakoleftherakis el 11 de Mzo. de 2021
What you have specified is sufficient for the critic. If you do the same for the actor you are all set - there is no additional param for the agent overall (actor and critic are two key components of the agent after all)
  7 comentarios
John Doe
John Doe el 25 de Mzo. de 2021
I could use some guidance here to run fully on GPU. My env runs pretty slow right now
Emmanouil Tzorakoleftherakis
Emmanouil Tzorakoleftherakis el 25 de Mzo. de 2021
I believe I already answered this question - for the actor you need to do the same thing you did for the critic.
actor = getActor(agent);
actor.Options.UseDevice = 'gpu';
agent = setCritic(agent,actor);
If the environment itse;f is simulating slowly GPUs will not help as much. You need to check your model and identify what's slow

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